Her hips, legs and feet are covered with segmented black armor with spikes protruding from the knees and sides of the shoes, with a small shoulderpad covers her left shoulder and a pouch strapped to her right thigh. Her outfit consists of a form-fitting light purple bodysuit with short sleeves and the front unzipped with plunging cleavage, while the back is similarly exposed. Standing approximately 1.75 m (5' 9") tall, Widowmaker is a slender woman with light blue skin, yellow eyes, and dark blue long hair tied into a ponytail behind her head. They finally settled on a design drawn by Roman Kenney where she retained her hair, and the visor was made up of pieces that automatically extend over her eyes when used. Her visor also went through several iterations, many of which covered her entire upper head, before switching to an idea of having her face exposed while the helmet was integrated into her head with cables out of the back making up her hair. Several approaches to her design were considered during this time, including various degrees of chitin-like armor as well as the possibility of a segmented stinger-like grappling hook that coiled around her arm. The developers noticed the lenses resembled a spider's eyes, and they chose to emphasize an arachnid theme on her design, changing her into the character Widowmaker. Several concepts were considered, with a primary focus on her visor to have multiple red "bug" eyes and changing her outfit to a revealing bodysuit with spiked heels. Once work began on Overwatch, she was one of the first four characters implemented into the game, utilizing the character Tracer's model textured solid black as a placeholder. She was one of the final twenty designs to be featured on the main pitch image for Prometheus, which once approved, later materialized into Overwatch. As the concept developed, Longshot's appearance changed to a woman with pale skin with her stomach and the undersides of her breasts exposed, clothed in cargo pants covering her legs. Taking inspiration from another Blizzard Entertainment character, Sylvanas Windrunner from World of Warcraft, they chose to make a character that represented the "darker aspect" of the game's storyline. Though they knew they wanted to add a sniper to the game, they were originally uncertain on further details the character's morality and whether they would be a human or a robot were discussed aspects of the character. Longshot's concept borrowed a sniper rifle and grappling hook elements from Titan 's planned "Ranger" class, and added a machine pistol and a "recon visor". Kaplan created an eight-page pitch for a first person shooter concept to propose the idea, starting with an eight-page pitch that included a series of proposed characters, among them a sniper called "Longshot" clad in a long black cloak and armor. Fellow developer Jeff Kaplan took this idea to heart, salvaging character concepts from Titan-a then-recently cancelled Blizzard project-and character artwork by artist Arnold Tsang for that project. While working on a massive multiplayer online game concept for Blizzard Entertainment, developer Geoff Goodman suggested the idea of a large number of character classes for players to select, but with class specialization for each. This has led to contrasting examinations of the works and how the character's depiction varies between fan works and professionally-made content.Ĭonception and development Designed by artist Roman Kenney, her visor utilizes three plates that slide over her head when active, meant to resemble a spider's eyes Widowmaker's image has also been frequently used in unlicensed Overwatch-related pornography, produced by both fans of the game, as well as pornographic production companies. Reception on the sexuality of her design has been varied, with some arguing it gave her depth and did not detract from her character, while others argued it was a negative aspect of the games as a whole and a point of mockery towards both the character and Overwatch. Widowmaker as a character was positively received, and was one of the most popular characters during the game's open-beta period. A Damage-class character in-game, she has also appeared in related Overwatch media and other Blizzard properties, voiced by Chloé Hollings in all appearances. In the story of Overwatch, 'Widowmaker' is the alias of Amélie Lacroix ( née Guillard), a French ballerina-turned- sleeper agent for the terrorist organization Talon, who after killing her husband becomes a high-profile sniper assassin. Conceived by Jeff Kaplan in the early development phases of the game, her design was fleshed out by Arnold Tsang and other Blizzard artists. She first appeared at the launch of the 2016 first-person hero shooter game Overwatch, and subsequently in the 2022 sequel, Overwatch 2. Widowmaker is a character developed by Blizzard Entertainment for their Overwatch franchise.
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